30 Jul catch the fox
Catch the Fox
Catch the Fox
Tonina Llull
Your clients, patients, and students will laugh and giggle while playing this game. The anticipation of making the the fox lose his pants, with each passing round, is highly engaging! Kids request this game repeatedly. Kids learn simple math, color recognition, number recognition and counting, cause-effect, sequencing, competition, managing the emotional part of anticipation, and build fine motor skills, speed, and upper arm coordination. Excellent addition to your clinical tool box!
Meets Expectations
Durability
Engagement
The Essentials
So we have a greedy fox to catch in this game! He is so greedy he tries to steel so many chickens, that eventually he loses his pants and you can then jump in and save the chickens! Since losing pants and underwear is a big part of the game, the kids get a big kick out of it. The mechanism by which he loses his pants is so well designed, it is an excellent experience!
Each player as a chicken coop and needs to save 5 chickens to win. When the fox loses his pants, all the chickens piled into his pockets are released and the kids race to save as many as they can in each round, until they have save 5 — it usually takes 1-2 quick rounds to achieve a win. The instructions are easy to follow and no batteries are required. Players roll a dice to see how many chickens the fox gets that roll and they push his head one time — play continues until the fox loses his pant, and the race to save the chickens starts.
Facilitate sequencing, motor speed, bilateral coordination, turn taking, social awareness, simple math, simple color recognition, simple number recognition and counting, simple cause-effect, intro to competition, managing the emotional part of anticipation, and build fine motor skills and upper arm coordination.
The Fox character is very well designed, the mechanism for losing losing his pants is really cool and adds to the “surprise” factor of the game.
Fun Factor
Children laugh and giggle while playing this game. The anticipation of making the the fox lose his pants, with each passing round is highly engaging! Kids request this game repeatedly. Great addition to your therapeutic tool box for OT’s, SLP’s, and Educators, as well as home program resource list.
Kid consultants, the Panel of Experts, and parents give this game 2 thumbs up! High marks for learning fun, socialization, cause-effect processing, counting, color recognition, fine motor skills, coordination, and completing steps in a specific sequence.
Set-Up and Clean-Up
Set-up, clean-up, and storage of this game is simple. The pieces are easily cleaned and the cardboard chicken coops are strong. It is recommended to place the chickens in a small cup or plate to differentiate them from the stolen/released one’s and to use a ziploc. The stickers that are supposed to adorn the fox’s underwear do come off easily — in a clinical or school setting, it is recommended to leave them off or use sharpies to draw a pattern on the plastic underwear.
The IF-THEN’S and the BUT’S
Warning — small pieces, choking hazard!
HOW TO AUGMENT THE USE OF THIS PRODUCT
Depending on the toy or game, as therapists and educators, it is typical that we vary the way we use the game and its components to facilitate underlying skills that may be required to play the game for children who are differently abled.
We can increase general learning and target specific learning areas, further enhance creativity and imagination, foster problem solving and memory, target additional physical (gross and fine motor) skills, social skills, communication; and foster sensory processing and modulation.
Through activity analysis, we learn how to maximize the use of the toys and games we use with our clients/students/patients. Here you will find some suggestions that may help you maximize the versatility in every product.
NOTE: Not all games lend to a wide variety of alternate strategies. The level and amount of suggestions will vary from game to game and may be added to from time to time.
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